Here is a list of our newest ICT and Games Design books!
For the full list…
ICT and Game Design Books
Developing Information Systems: Practical Guidelines for IT Professionals
Business Information Systems
Unity 4.x Game Development by Example: Beginner’s Guide
Computer Science Illuminated
Games Design Workshop – A Playcentric Approach to Creating Innovative Games
Networking: A Beginner’s Guide
Database Design For Mere Mortals: A Hands-On Guide to Relational Database Design
Haynes Build Your Own Computer
Headfirst C#
How Computers Work
An Introduction to Information systems
The Non-Designer’s Design Book
BTEC Level 3 National Information Technology: Books 1 and 2
Character Costume Figure Drawing: Step By Step Drawing Methods for Theatre Costume Designers
Masters Collection Volume 1: Digital Painting Techniques
Alive Character Design: For Game, Animation and Film
Spectrum 18: The Best In Contemporary Fantastic Art
The Foley Grail: the Art of Performing Sound for Film, Games and Animation
The Game Audio Tutorial: A Practical Guide to Sound and Music for Interactive Games
The Complete Guide to Game Audio: For Composers, Musicians, Sound Designers, Game Developers
The Location Sound Bible: How To Record Professional Dialogue for Film and TV
Sound Design: The Expressive Power of Music, Voice and Sound Effects in Cinema
The Fundamentals of Sonic Art and Sound Design
Exodyssey: Visual Development of an Epic Adventure
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